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Alexey Makeev
Alexey Makeev
3d Artist
Herceg Novi, Montenegro

Summary

I`m a 3d artist and game developer with a background in architecture and fine arts.
Some of my hobbies greatly contribute to my work.
My main areas of expertise include characters, architecture, and props.
I have a strong grasp of modern game development pipelines, as well as the technical aspects of game content, including shaders, optimization, and game mechanics.

Skills

Concept DesignDigital PaintingEnvironment DesignRendering3D AnimationCharacter ModelingEnvironment ModelingFacial Rigging & AnimationHard Surface ModelingLow-poly ModelingProp ModelingRiggingTexturingGame DesignGame DevelopmentPaintingCharacter DesignArchitectural VisualizationMap DesignProp DesignHigh-poly ModelingArchitectural DesignLevel DesignWeapon ModelingVehicle ModelingFashion DesignShadersCADProgrammingPhotogrammetryPBR TexturingClothing DesignWeapon DesignUnreal EngineC#UE4Unity 3dBlueprints3d artBlendshapes

Software proficiency

3ds Max
3ds Max
ArchiCAD
ArchiCAD
ArtRage
ArtRage
AutoCAD
AutoCAD
Blender
Blender
Cinema 4D
Cinema 4D
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
Fusion 360
Fusion 360
Houdini
Houdini
Illustrator
Illustrator
Keyshot
Keyshot
Manga Studio
Manga Studio
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
World Machine
World Machine
InDesign
InDesign
xNormal
xNormal
Quixel Suite
Quixel Suite
V-Ray
V-Ray
Ornatrix
Ornatrix
Knald
Knald
FumeFX
FumeFX
PaintTool SAI
PaintTool SAI
SpeedTree
SpeedTree
Arnold
Arnold
MotionBuilder
MotionBuilder
Photoscan
Photoscan
C#
C#
Krakatoa
Krakatoa
Phoenix FD
Phoenix FD
SolidWorks
SolidWorks
Inventor
Inventor
DaVinci Resolve
DaVinci Resolve
Sketchfab
Sketchfab
MoI3D
MoI3D
World Creator
World Creator
MagicaVoxel
MagicaVoxel
iClone
iClone
Adobe Substance 3D assets
Adobe Substance 3D assets
Character Creator
Character Creator
Java
Java
RizomUV
RizomUV
Quixel Mixer
Quixel Mixer
Quixel Megascans
Quixel Megascans
HairTG - Surface, Hair Edition
HairTG - Surface, Hair Edition
Stable Diffusion
Stable Diffusion

Productions

    • Video Game
      Occupy White Walls
    • Year
      2018
    • Role
      Lead Artist, Technical artist, Level, Architecture, Props, Environment, Character
    • Company
      StikiPixels
    • Mobile Game
      iGP Manager
    • Year
      2017
    • Role
      Senior 3d, Character artist, Level artist
    • Company
      iGP Games
    • Mobile Game
      Returner 77
    • Year
      2018
    • Role
      3d artist, level artist, environment artist
    • Company
      Fantastic, yes

Experience

  • Freelance 3d Artist at Various
    September 2010 - December 2024

    Various works.

    Characters, locations, props, animation, blendshapes, scripts.

    Research and development. Programming.

  • Lead 3D Artist at StikiPixels
    December 2020 - August 2023

    Lead Artist, Technical artist, Level, Architecture, Props, Environment, Character

  • Senior 3d Artist at iGP Games
    December 2016 - April 2020

    Creating F1 cars, characters, assets and maps/tracks based on real ones

  • 3d Artist at Fantastic, yes
    April 2017 - July 2017

    Creating levels, puzzles and game props for Returner 77 game

  • 3d Artist at PWRG
    Moscow, RU
    November 2015 - February 2016

    Creating assets for 3d showcases, VR and AR

  • 3d Artist at Yani Interactive
    Moscow, RU
    February 2015 - May 2015

    Creating characters and environment for mobile tower defense game

  • Architect at Big projects
    Moscow, RU
    March 2010 - September 2011

    Design (from concept to ready-to-build drawings) of various architectural structures. Modeling and visualization